Rich Halverson, School of Education
Mike Beall, Gear Learning, Wisconsin Center for Education Research
Dan Norton, Filament Games, LLC
This session looks at the pedagogy underlying good educational game design and how it can be applied to creating engaging and impactful online learning experiences. Through demos and expert analysis, you will learn how to identify areas of content adaptable to game design; how to build game-like experiences into your courses; and how to think about assessment in terms of game design.